Here is a list of all file members with links to the files they belong to:
- m -
- main()
: main.cpp
- map
: SdlDisplay.cpp
- MAX_PATCH_RES
: Viewport3DRendering.cpp
- mBlue
: ColorTools.cpp
- MC_CONTROL_ST
: MainCharacter.cpp
- MC_HOVER_MODEL
: MainCharacter.cpp
- MC_ON_FLOOR
: MainCharacter.cpp
- MC_ORIENTATION
: MainCharacter.cpp
- MC_PADDING
: MainCharacter.cpp
- MC_POSX
: MainCharacter.cpp
- MC_POSY
: MainCharacter.cpp
- MC_POSZ
: MainCharacter.cpp
- MC_ROOM
: MainCharacter.cpp
- MC_SPEED_X_256
: MainCharacter.cpp
- MC_SPEED_Y_256
: MainCharacter.cpp
- MC_SPEED_Z_256
: MainCharacter.cpp
- mGreen
: ColorTools.cpp
- mHoverId
: Missile.cpp
- MINIMUM_SPLITTABLE_TIME_SLICE
: MainCharacter.cpp
, Missile.cpp
- mOrientation
: Missile.cpp
- mPosX
: Missile.cpp
- mPosY
: Missile.cpp
- mPosZ
: Missile.cpp
- MR_2PI
: WorldCoordinates.h
- MR_Angle
: WorldCoordinates.h
- MR_AQUA
: ObjFac1Res.h
- MR_BABE
: ObjFac1Res.h
- MR_BACK_COLORS
: ColorPalette.h
- MR_BACK_X_RES
: Viewport3D.h
- MR_BACK_Y_RES
: Viewport3D.h
- MR_BALL
: ObjFac1Res.h
- MR_BALL_BMP
: ObjFac1Res.h
- MR_BASIC_COLORS
: ColorPalette.h
- MR_BITURBO_CAR
: ObjFac1Res.h
- MR_BLACK
: ObjFac1Res.h
- MR_BLUE
: ObjFac1Res.h
- MR_BLUE_BUBBLE_FLOOR
: ObjFac1Res.h
- MR_BOXER
: ObjFac1Res.h
- MR_BUMPERGATE
: ObjFac1Res.h
- MR_BUMPERGATE_MAP
: ObjFac1Res.h
- MR_CAR2_COCKPIT
: ObjFac1Res.h
- MR_CAR_BUMPER
: ObjFac1Res.h
- MR_CAR_COCKPIT
: ObjFac1Res.h
- MR_CAR_COCKPIT1
: ObjFac1Res.h
- MR_CAR_COCKPIT10
: ObjFac1Res.h
- MR_CAR_COCKPIT2
: ObjFac1Res.h
- MR_CAR_COCKPIT21
: ObjFac1Res.h
- MR_CAR_COCKPIT22
: ObjFac1Res.h
- MR_CAR_COCKPIT23
: ObjFac1Res.h
- MR_CAR_COCKPIT24
: ObjFac1Res.h
- MR_CAR_COCKPIT25
: ObjFac1Res.h
- MR_CAR_COCKPIT26
: ObjFac1Res.h
- MR_CAR_COCKPIT27
: ObjFac1Res.h
- MR_CAR_COCKPIT28
: ObjFac1Res.h
- MR_CAR_COCKPIT29
: ObjFac1Res.h
- MR_CAR_COCKPIT2X
: ObjFac1Res.h
- MR_CAR_COCKPIT3
: ObjFac1Res.h
- MR_CAR_COCKPIT31
: ObjFac1Res.h
- MR_CAR_COCKPIT32
: ObjFac1Res.h
- MR_CAR_COCKPIT33
: ObjFac1Res.h
- MR_CAR_COCKPIT34
: ObjFac1Res.h
- MR_CAR_COCKPIT35
: ObjFac1Res.h
- MR_CAR_COCKPIT36
: ObjFac1Res.h
- MR_CAR_COCKPIT37
: ObjFac1Res.h
- MR_CAR_COCKPIT38
: ObjFac1Res.h
- MR_CAR_COCKPIT39
: ObjFac1Res.h
- MR_CAR_COCKPIT3X
: ObjFac1Res.h
- MR_CAR_COCKPIT4
: ObjFac1Res.h
- MR_CAR_COCKPIT5
: ObjFac1Res.h
- MR_CAR_COCKPIT6
: ObjFac1Res.h
- MR_CAR_COCKPIT7
: ObjFac1Res.h
- MR_CAR_COCKPIT8
: ObjFac1Res.h
- MR_CAR_COCKPIT9
: ObjFac1Res.h
- MR_CAR_DRIVER_HEAD
: ObjFac1Res.h
- MR_CAR_DRIVER_NECK
: ObjFac1Res.h
- MR_CAR_MOTOR
: ObjFac1Res.h
- MR_CAR_MOTOR2
: ObjFac1Res.h
- MR_CAR_MOTOR3
: ObjFac1Res.h
- MR_CAR_MOTOR_ARM
: ObjFac1Res.h
- MR_CAR_MOTOR_FIRE
: ObjFac1Res.h
- MR_CHAT_EXPIRATION
: Observer.cpp
- MR_CHECKER
: ObjFac1Res.h
- MR_COLOR_COMP
: ColorTools.cpp
- MR_Cos
: WorldCoordinates.cpp
, WorldCoordinates.h
- MR_DEFAULT_MAP
: ObjFac1Res.h
- MR_DEMO_FIGHTER
: ObjFac1Res.h
- MR_DllDeclare
: Res.h
, Viewport3D.h
, RuleLine.h
, ScreenFade.h
, Slider.h
, Speedometer.h
, SpriteTextureRes.h
, StateButton.h
, Styles.h
, SymbolIcon.h
, Texture.h
, TypeCase.h
, UiFont.h
, UiLayoutFlags.h
, UiViewModel.h
, View.h
, ViewAttacher.h
, ViewModel.h
, Wallpaper.h
, SdlActiveTextView.h
, SdlBaseContainerView.h
, SdlBoxView.h
, SdlButtonView.h
, SdlClickRegionView.h
, SdlDisplay.h
, SdlDynamicTexture.h
, SdlFillBoxView.h
, SdlKeycapIconView.h
, Viewport2D.h
, VideoBuffer.h
, Sprite.h
, SdlLabelView.h
, Patch.h
, ColorPalette.h
, SdlLegacyDisplay.h
, SdlPictureView.h
, Str.h
, Stopwatch.h
, SelFmt.h
, SdlRuleLineView.h
, Profiler.h
, OS.h
, SdlScreenFadeView.h
, SdlSliderView.h
, Loader.h
, InspectNode.h
, InspectMapNode.h
, SdlSurfaceText.h
, Duration.h
, DllObjectFactory.h
, SdlSymbolIconView.h
, SdlTexture.h
, Method.h
, HelpHandler.h
, Event.h
, SdlTypeCase.h
, ScriptExn.h
, SdlView.h
, SdlWallpaperView.h
, MainCharacter.h
, Env.h
, Core.h
, ProfileGallery.h
, MainCharacterRenderer.h
, Profile.h
, Player.h
, LevelBuilder.h
, MapSprite.h
, EditableProfile.h
, DemoProfile.h
, AvatarGallery.h
, TrackCompilationLog.h
, ResBundle.h
, RecordFile.h
, TrackCompileExn.h
, TrackCompiler.h
, ClassicObjStream.h
, Bundle.h
, SpriteHandle.h
, TrackSpecParser.h
, ResSound.h
, ResourceLib.h
, ConcreteShape.h
, ContactEffect.h
, FreeElementBaseRenderer.h
, FreeElementBase.h
, BitmapSurface.h
, ElemHeap.h
, Engine.h
, GameOptions.h
, GameSession.h
, Exception.h
, Agent.h
, TrackList.h
, TrackFormatExn.h
, Level.h
, Track.h
, Shapes.h
, MazeElement.h
, Vec.h
, ObstacleCollisionReport.h
, PhysicalCollision.h
, ColorTools.h
, RaceEffects.h
, ShapeCollisions.h
, Action.h
, ActionPerformers.h
, TrackEntry.h
, ControlAction.h
, Controller.h
, BaseTransfer.h
, BlockingTransfer.h
, InputHandler.h
, CancelFlag.h
, NetExn.h
, Nav.h
, Transfer.h
, ActionButton.h
, ActiveText.h
, ResActor.h
, ResBitmap.h
, AvatarTextureRes.h
, Background.h
, ResSprite.h
, BaseContainer.h
, BaseText.h
, ClassicRecordFile.h
, ObjStream.h
, Box.h
, Button.h
, TrackBundle.h
, Checkbox.h
, Chronometer.h
, LocalPlayer.h
, LocalProfile.h
, ClickRegion.h
, Color.h
, ProfileExn.h
, Container.h
, Counter.h
, Handlers.h
, Peer.h
, Display.h
, RegistryRef.h
, FillBox.h
, Class.h
, FlexGrid.h
, FuelGauge.h
, Clock.h
, Config.h
, Hud.h
, HudDecor.h
, Inspectable.h
, HudText.h
, KeycapIcon.h
, Locale.h
, RadioButton.h
, SoundServer.h
, PickList.h
, Bitmap.h
, Log.h
, Label.h
, MediaRes.h
, Random.h
, Minimap.h
, MPL.h
, WorldCoordinates.h
, Picture.h
- MR_DO_NOT_ENTER_WALL1
: ObjFac1Res.h
- MR_DO_NOT_ENTER_WALL2
: ObjFac1Res.h
- MR_ELECTRO_CAR
: ObjFac1Res.h
- MR_EON_COCKPIT
: ObjFac1Res.h
- MR_EON_CRAFT
: ObjFac1Res.h
- MR_ETALON
: ObjFac1Res.h
- MR_FINISH_WORD
: ObjFac1Res.h
- MR_FONT1
: ObjFac1Res.h
- MR_FREE_TRACK
: TrackFileCommon.h
- MR_FreeElementHandle
: MazeElement.h
- MR_FUEL_ZONE
: ObjFac1Res.h
- MR_GRAY
: ObjFac1Res.h
- MR_GREEN
: ObjFac1Res.h
- MR_GREEN_LEFT_WALL
: ObjFac1Res.h
- MR_GREEN_LEFT_WALL_OFF
: ObjFac1Res.h
- MR_GREEN_RIGHT_WALL
: ObjFac1Res.h
- MR_GREEN_RIGHT_WALL_OFF
: ObjFac1Res.h
- MR_HITECH_CAR
: ObjFac1Res.h
- MR_HOVER_ICONS
: ObjFac1Res.h
- MR_InitTrigoTables()
: WorldCoordinates.cpp
, WorldCoordinates.h
- MR_Int16
: MR_Types.h
- MR_Int32
: MR_Types.h
- MR_Int64
: MR_Types.h
- MR_Int8
: MR_Types.h
- MR_LargeMem16Set()
: FastMemManip.h
- MR_MAGIC_TRACK_NUMBER
: TrackFileCommon.h
- MR_MAX_POLYGON_VERTEX
: Viewport3D.h
- MR_MAX_SOUND_COPY
: SoundServer.cpp
- MR_MAX_VISIBLE_ZONES
: LevelBuilderVisiblesZones.cpp
- MR_Mem32Set()
: FastMemManip.h
- MR_MINE
: ObjFac1Res.h
- MR_MINE_OFF
: ObjFac1Res.h
- MR_MINE_ON
: ObjFac1Res.h
- MR_MINE_STAT
: ObjFac1Res.h
- MR_MINIMUM_SIMULATION_SLICE
: GameSession.cpp
- MR_MISSILE
: ObjFac1Res.h
- MR_MISSILE_BODY
: ObjFac1Res.h
- MR_MISSILE_STAT
: ObjFac1Res.h
- MR_MISSILE_WING
: ObjFac1Res.h
- MR_NB_COLOR_INTENSITY
: ColorPalette.h
- MR_NB_COLORS
: ColorPalette.h
- MR_NB_HOVER_MODEL
: MainCharacter.cpp
- MR_NB_MAX_PLAYER
: Level.h
- MR_NB_PERNET_ACTORS
: Level.h
- MR_NOBITMAP
: TrackFileCommon.h
- MR_NORMAL_INTENSITY
: ColorPalette.h
- MR_NORMALIZE_ANGLE
: WorldCoordinates.h
- MR_ORANGE
: ObjFac1Res.h
- MR_PASS_LEFT_WALL
: ObjFac1Res.h
- MR_PASS_RIGHT_WALL
: ObjFac1Res.h
- MR_PI
: WorldCoordinates.h
- MR_PINK
: ObjFac1Res.h
- MR_PIT_WORD
: ObjFac1Res.h
- MR_PIXEL_FRACT
: Viewport3DRendering.cpp
- MR_PureVirtual
: CancelFlag.h
, Transfer.h
- MR_PWRUP
: ObjFac1Res.h
- MR_PWRUP_MAP
: ObjFac1Res.h
- MR_PWRUP_STAT
: ObjFac1Res.h
- MR_RAWBITMAP
: TrackFileCommon.h
- MR_RED
: ObjFac1Res.h
- MR_RED_LEFT_WALL
: ObjFac1Res.h
- MR_RED_LEFT_WALL_OFF
: ObjFac1Res.h
- MR_RED_RIGHT_WALL
: ObjFac1Res.h
- MR_RED_RIGHT_WALL_OFF
: ObjFac1Res.h
- MR_REGISTRED_TRACK
: TrackFileCommon.h
- MR_RESERVED_COLORS
: ColorPalette.h
- MR_RESERVED_COLORS_BEGINNING
: ColorPalette.h
- MR_RESERVED_COLORS_END
: ColorPalette.h
- MR_RUST
: ObjFac1Res.h
- MR_SIMULATION_SLICE
: GameSession.cpp
- MR_SimulationTime
: WorldCoordinates.h
- MR_Sin
: WorldCoordinates.h
, WorldCoordinates.cpp
- MR_SKIN
: ObjFac1Res.h
- MR_SmallMem16Set()
: FastMemManip.h
- MR_SND_BUMP
: ObjFac1Res.h
- MR_SND_FINISH
: ObjFac1Res.h
- MR_SND_FIRE
: ObjFac1Res.h
- MR_SND_FRICTION
: ObjFac1Res.h
- MR_SND_JUMP
: ObjFac1Res.h
- MR_SND_LINE_CROSSING
: ObjFac1Res.h
- MR_SND_MIS_FIRE
: ObjFac1Res.h
- MR_SND_MIS_JUMP
: ObjFac1Res.h
- MR_SND_MISSILE_BOUNCE
: ObjFac1Res.h
- MR_SND_MISSILE_MOTOR
: ObjFac1Res.h
- MR_SND_MOTOR
: ObjFac1Res.h
- MR_SND_OUT_OF_CTRL
: ObjFac1Res.h
- MR_SND_PICKUP
: ObjFac1Res.h
- MR_SND_START
: ObjFac1Res.h
- MR_SPEED_ZONE
: ObjFac1Res.h
- MR_STD_FLOOR
: ObjFac1Res.h
- MR_STD_LEFT_WALL
: ObjFac1Res.h
- MR_STD_RIGHT_WALL
: ObjFac1Res.h
- MR_STD_WALL
: ObjFac1Res.h
- MR_STD_WALL_TOP
: ObjFac1Res.h
- MR_STEP_WALL
: ObjFac1Res.h
- MR_TrackAvail
: TrackBundle.h
- MR_TRIGO_FRACT
: WorldCoordinates.h
- MR_TRIGO_SHIFT
: WorldCoordinates.h
- MR_UInt16
: MR_Types.h
- MR_UInt32
: MR_Types.h
- MR_UInt64
: MR_Types.h
- MR_UInt8
: MR_Types.h
- MR_WHITE
: ObjFac1Res.h
- MR_WOOD1
: ObjFac1Res.h
- MR_YELLOW
: ObjFac1Res.h
- MR_YELLOW_NEON
: ObjFac1Res.h
- MR_YELLOW_NEON_FLASH
: ObjFac1Res.h
- MR_YELLOW_STEP
: ObjFac1Res.h
- MR_ZBUFFER_LIMIT
: Viewport3D.h
- MR_ZBUFFER_UNIT
: Viewport3D.h
- mRed
: ColorTools.cpp