#include <BitmapSurface.h>
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| BitmapSurface (const Util::ObjectFromFactoryId &pId) |
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| BitmapSurface (const Util::ObjectFromFactoryId &pId, ObjFacTools::ResBitmap *pBitmap) |
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| BitmapSurface (const Util::ObjectFromFactoryId &pId, ObjFacTools::ResBitmap *pBitmap1, ObjFacTools::ResBitmap *pBitmap2, int pRotationSpeed, int pRotationLen) |
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| ~BitmapSurface () |
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const Model::ContactEffectList * | GetEffectList () override |
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void | RenderHorizontalSurface (VideoServices::Viewport3D *pDest, int pNbVertex, const MR_2DCoordinate *pVertexList, MR_Int32 pLevel, BOOL pTop, MR_SimulationTime pTime) override |
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void | RenderWallSurface (VideoServices::Viewport3D *pDest, const MR_3DCoordinate &pUpperLeft, const MR_3DCoordinate &pLowerRight, MR_Int32 pLen, MR_SimulationTime pTime) override |
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| SurfaceElement (const Util::ObjectFromFactoryId &id) |
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virtual | ~SurfaceElement () |
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| Element (const Util::ObjectFromFactoryId &id) |
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virtual | ~Element () |
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virtual void | AddRenderer () |
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virtual void | ApplyEffect (const ContactEffect *pEffect, MR_SimulationTime pTime, MR_SimulationTime pDuration, BOOL pValidDirection, MR_Angle pHorizontalDirection, MR_Int32 pZMin, MR_Int32 pZMax, Track &track) |
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void | ApplyEffects (const ContactEffectList *pList, MR_SimulationTime pTime, MR_SimulationTime pDuration, BOOL pValidDirection, MR_Angle pHorizontalDirection, MR_Int32 pZMin, MR_Int32 pZMax, Track &track) |
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void | Serialize (Parcel::ObjStream &) overridefinal |
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| ObjectFromFactory (const ObjectFromFactoryId &pId) noexcept |
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virtual | ~ObjectFromFactory () |
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const ObjectFromFactoryId & | GetTypeId () const noexcept |
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HoverRace::ObjFac1::BitmapSurface::~BitmapSurface |
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int HoverRace::ObjFac1::BitmapSurface::mRotationLen |
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int HoverRace::ObjFac1::BitmapSurface::mRotationSpeed |
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Negative values mean left to right rotation.
The documentation for this class was generated from the following files: