HoverRace
2.0
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Classes | |
class | BallElement |
class | BitmapSurface |
class | BumperGate |
class | DefaultSurface |
class | DoubleSpeedSource |
class | FinishLine |
class | FuelSource |
class | HoverRender |
class | Mine |
struct | MineState |
class | Missile |
class | MR_GenericRenderer |
struct | MR_PowerUpState |
class | ObjFac1 |
class | PowerUp |
class | ResActorFriend |
class | SpriteHandle |
class | TestElement |
Used to test and build new FreeElements. More... | |
class | VStretchBitmapSurface |
class | WoodSurface |
Variables | |
const double | cFuelGain = 60 / 3 |
const MR_Int32 | cSourceHeight = 3000 |
const MR_Int32 | cSourceRay = 20000 |
const double | eSteadySpeed = 21.0 * 2222.0 / 1000.0 |
const double HoverRace::ObjFac1::cFuelGain = 60 / 3 |
const MR_Int32 HoverRace::ObjFac1::cSourceHeight = 3000 |
const MR_Int32 HoverRace::ObjFac1::cSourceRay = 20000 |
const double HoverRace::ObjFac1::eSteadySpeed = 21.0 * 2222.0 / 1000.0 |