HoverRace  2.0
Public Member Functions | Private Types | Private Attributes | List of all members
HoverRace::Client::DebugScene Class Reference

Overlay for displaying debug information. More...

#include <DebugScene.h>

+ Inheritance diagram for HoverRace::Client::DebugScene:

Public Member Functions

 DebugScene (Display::Display &display, GameDirector &director)
 
virtual ~DebugScene ()
 
void Advance (Util::OS::timestamp_t tick) override
 
bool IsMouseCursorEnabled () const override
 Determine if the mouse cursor is enabled for this scene. More...
 
void PrepareRender () override
 
void Render () override
 
- Public Member Functions inherited from HoverRace::Client::UiScene
 UiScene (const std::string &name="")
 
virtual ~UiScene ()
 
void AttachController (Control::InputEventController &controller, ConnList &conns) override
 Configure the controller mappings. More...
 
void DetachController (Control::InputEventController &, ConnList &) override
 Remove the controller mappings. More...
 
bool IsMouseCursorEnabled () const override
 Determine if the mouse cursor is enabled for this scene. More...
 
void PrepareRender () override
 
void Render () override
 
- Public Member Functions inherited from HoverRace::Client::Scene
 Scene (const std::string &name="Unnamed Scene")
 Constructor. More...
 
virtual ~Scene ()
 
void AdvanceScene (Util::OS::timestamp_t tick)
 
void AttachInput (Control::InputEventController &controller)
 Attach the user input to the scene. More...
 
void DetachInput (Control::InputEventController &controller)
 Detach the user input from the scene. More...
 
const std::string & GetName () const
 Retrieve the name of the scene. More...
 
Phase GetPhase () const
 
State GetState () const
 
bool MoveToBackground ()
 Signal that the scene is moving into the background. More...
 
bool MoveToForeground ()
 Signal that the scene is moving into the foreground. More...
 
virtual void OnScenePushed ()
 Called when the scene is actually pushed to the stage. More...
 
Sceneoperator= (const Scene &)=delete
 
virtual std::ostream & OutputDebugText (std::ostream &oss) const
 Output a stream of debug information describing this scene. More...
 
void PrepareScene ()
 
void RenderScene ()
 
bool SetPhase (Phase phase)
 Switch to another phase. More...
 

Private Types

using SUPER = UiScene
 

Private Attributes

std::unique_ptr< Display::FillBoxdebugBox
 
std::unique_ptr< Display::ActiveTextdebugLbl
 
GameDirectordirector
 
Util::OS::timestamp_t prevUpdateTick
 

Additional Inherited Members

- Public Types inherited from HoverRace::Client::Scene
enum  Phase {
  Phase::INITIALIZING, Phase::STARTING, Phase::RUNNING, Phase::STOPPING,
  Phase::STOPPED
}
 
enum  State {
  State::INITIALIZING, State::BACKGROUND, State::RAISING, State::FOREGROUND,
  State::LOWERING
}
 
- Protected Member Functions inherited from HoverRace::Client::UiScene
virtual void Layout ()
 Adjust the size and position of any child elements. More...
 
void RequestLayout ()
 Indicate that the current layout is out-of-date and needs to be adjusted. More...
 
void SetFocusRoot (std::shared_ptr< Display::UiViewModel > root)
 Set the widget used as the root for all focus management. More...
 
- Protected Member Functions inherited from HoverRace::Client::Scene
Util::OS::timestamp_t GetPhaseDuration (Util::OS::timestamp_t curTime=Util::OS::Time())
 Calculate how much time we've spent in the current phase. More...
 
Util::OS::timestamp_t GetStartingPhaseTime ()
 Return how long the starting phase lasted. More...
 
Util::OS::timestamp_t GetStateDuration (Util::OS::timestamp_t curTime=Util::OS::Time())
 Calculate how much time we've spent in the current state. More...
 
virtual void OnPhaseChanged (Phase oldPhase)
 Fired immediately after entering a new phase. More...
 
virtual void OnPhaseTransition (double progress)
 Fired during the starting and stopping phases, if SetPhaseTransitionDuration() was set. More...
 
virtual void OnStateChanged (State oldState)
 Fired immediately after entering a new state. More...
 
virtual void OnStateTransition (double progress)
 Fired during the raising and lowering states, if SetStateTransitionDuration() was set. More...
 
void SetPhaseTransitionDuration (Util::OS::timestamp_t ms)
 Set the maximum duration of the starting or stopping phases. More...
 
void SetStateTransitionDuration (Util::OS::timestamp_t ms)
 Set the maximum duration of the raising or lowering state. More...
 
- Protected Attributes inherited from HoverRace::Client::Scene
std::shared_ptr< Util::ProfileradvanceProfiler
 
std::shared_ptr< Util::ProfilerprepareProfiler
 
std::shared_ptr< Util::ProfilerrenderProfiler
 
std::shared_ptr< Util::ProfilerrootProfiler
 

Detailed Description

Overlay for displaying debug information.

Author
Michael Imamura

Member Typedef Documentation

Constructor & Destructor Documentation

HoverRace::Client::DebugScene::DebugScene ( Display::Display display,
GameDirector director 
)
HoverRace::Client::DebugScene::~DebugScene ( )
virtual

Member Function Documentation

void HoverRace::Client::DebugScene::Advance ( Util::OS::timestamp_t  tick)
overridevirtual

Reimplemented from HoverRace::Client::Scene.

bool HoverRace::Client::DebugScene::IsMouseCursorEnabled ( ) const
inlineoverridevirtual

Determine if the mouse cursor is enabled for this scene.

Returns
true if the cursor should be shown, false if it should be hidden.

Implements HoverRace::Client::Scene.

void HoverRace::Client::DebugScene::PrepareRender ( )
overridevirtual

Reimplemented from HoverRace::Client::Scene.

void HoverRace::Client::DebugScene::Render ( )
overridevirtual

Member Data Documentation

std::unique_ptr<Display::FillBox> HoverRace::Client::DebugScene::debugBox
private
std::unique_ptr<Display::ActiveText> HoverRace::Client::DebugScene::debugLbl
private
GameDirector& HoverRace::Client::DebugScene::director
private
Util::OS::timestamp_t HoverRace::Client::DebugScene::prevUpdateTick
private

The documentation for this class was generated from the following files: