#include <ObstacleCollisionReport.h>
BOOL HoverRace::Model::ObstacleCollisionReport::AlmostCompleted |
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const |
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MR_Int32 HoverRace::Model::ObstacleCollisionReport::CeilingStepHeight |
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const |
void HoverRace::Model::ObstacleCollisionReport::GetContactWithFeaturesAndActors |
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Level * |
pLevel, |
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const ShapeInterface * |
pShape, |
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int |
pRoom, |
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FreeElement * |
pElement, |
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BOOL |
pIgnoreActors |
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void HoverRace::Model::ObstacleCollisionReport::GetContactWithObstacles |
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Level * |
pLevel, |
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const ShapeInterface * |
pShape, |
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int |
pRoom, |
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FreeElement * |
pElement, |
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BOOL |
pIgnoreActors = FALSE |
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BOOL HoverRace::Model::ObstacleCollisionReport::HaveContact |
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const |
BOOL HoverRace::Model::ObstacleCollisionReport::IsInMaze |
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const |
MR_Int32 HoverRace::Model::ObstacleCollisionReport::LargestHoleHeight |
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const |
MR_Int32 HoverRace::Model::ObstacleCollisionReport::LargestHoleStep |
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const |
int HoverRace::Model::ObstacleCollisionReport::Room |
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const |
Return the current room that this MR_ObstaceCollisionReport refers to.
MR_Int32 HoverRace::Model::ObstacleCollisionReport::SpaceToCeiling |
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const |
MR_Int32 HoverRace::Model::ObstacleCollisionReport::SpaceToFloor |
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const |
MR_Int32 HoverRace::Model::ObstacleCollisionReport::StepHeight |
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const |
MR_Int32 HoverRace::Model::ObstacleCollisionReport::mClosestCeiling |
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MR_Int32 HoverRace::Model::ObstacleCollisionReport::mClosestFloor |
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int HoverRace::Model::ObstacleCollisionReport::mCurrentRoom |
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BOOL HoverRace::Model::ObstacleCollisionReport::mHaveObstacleContact |
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BOOL HoverRace::Model::ObstacleCollisionReport::mInMaze |
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MR_Int32 HoverRace::Model::ObstacleCollisionReport::mObstacleBottom |
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MR_Int32 HoverRace::Model::ObstacleCollisionReport::mObstacleTop |
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MR_Int32 HoverRace::Model::ObstacleCollisionReport::mShapeBottom |
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MR_Int32 HoverRace::Model::ObstacleCollisionReport::mShapeTop |
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The documentation for this class was generated from the following files: