#include <MapSprite.h>
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| BOOL | CreateMap (Model::Level *pLevel, int &pX0, int &pY0, int &pX1, int &pY1) |
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| | Sprite () |
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| | ~Sprite () |
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| void | Blt (int pX, int pY, Viewport2D *pDest, eAlignment pHAlign=eLeft, eAlignment pVAlign=eTop, int pItem=0, int pScaling=1) const |
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| int | GetItemHeight () const |
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| int | GetItemWidth () const |
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| int | GetNbItem () const |
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| void | Serialize (Parcel::ObjStream &pArchive) |
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| void | StrBlt (int pX, int pY, const char *pStr, Viewport2D *pDest, eAlignment pHAlign=eLeft, eAlignment pVAlign=eTop, int pScaling=1) const |
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| void HoverRace::MazeCompiler::MapSprite::ComputeMinMax |
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Model::Level * |
pLevel | ) |
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protected |
| BOOL HoverRace::MazeCompiler::MapSprite::CreateMap |
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Model::Level * |
pLevel, |
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int & |
pX0, |
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int & |
pY0, |
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int & |
pX1, |
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int & |
pY1 |
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) |
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| void HoverRace::MazeCompiler::MapSprite::DrawMap |
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Model::Level * |
pLevel | ) |
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protected |
| int HoverRace::MazeCompiler::MapSprite::mXMax |
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protected |
| int HoverRace::MazeCompiler::MapSprite::mXMin |
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protected |
| int HoverRace::MazeCompiler::MapSprite::mYMax |
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protected |
| int HoverRace::MazeCompiler::MapSprite::mYMin |
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protected |
The documentation for this class was generated from the following files: