26 #if defined(_WIN32) && defined(HR_ENGINE_SHARED) 28 # define MR_DllDeclare __declspec( dllexport ) 30 # define MR_DllDeclare __declspec( dllimport ) 33 # define MR_DllDeclare 58 SYMBOL = SUPER::Props::NEXT_,
76 void SetSymbol(
int symbol);
79 void SetColor(
const Color color);
Base class for UI (2D) components.
Definition: UiViewModel.h:56
virtual ~SymbolIcon()
Definition: SymbolIcon.h:69
constexpr Color COLOR_WHITE
Definition: Color.h:64
const Color GetColor() const
Definition: SymbolIcon.h:78
Base class for low-level bounded widgets.
Definition: Box.h:51
int GetSymbol() const
Definition: SymbolIcon.h:75
int symbol
Definition: SymbolIcon.h:82
MR_UInt32 uiLayoutFlags_t
Definition: UiLayoutFlags.h:53
Definition: SymbolIcon.h:54
virtual void AttachView(Display &disp)
Definition: SymbolIcon.h:72
#define MR_DllDeclare
Definition: SymbolIcon.h:33
Base class for display managers.
Definition: Display.h:73
Color color
Definition: SymbolIcon.h:83
Definition: SymbolIcon.h:59
One of the predefined icons from the symbol font.
Definition: SymbolIcon.h:49
Definition: Announcement.h:24
First index for subclasses.
Definition: SymbolIcon.h:60