HoverRace  2.0
HoverRace::MainCharacter::MainCharacter Member List

This is the complete list of members for HoverRace::MainCharacter::MainCharacter, including all inherited members.

AddRenderer() overrideHoverRace::MainCharacter::MainCharactervirtual
ApplyEffect(const Model::ContactEffect *pEffect, MR_SimulationTime pTime, MR_SimulationTime pDuration, BOOL pValidDirection, MR_Angle pHorizontalDirection, MR_Int32 pZMin, MR_Int32 pZMax, Model::Track &track) overrideHoverRace::MainCharacter::MainCharacterprotectedvirtual
ApplyEffects(const ContactEffectList *pList, MR_SimulationTime pTime, MR_SimulationTime pDuration, BOOL pValidDirection, MR_Angle pHorizontalDirection, MR_Int32 pZMin, MR_Int32 pZMax, Track &track)HoverRace::Model::Elementinline
AssignPermNumber(int pNumber)HoverRace::Model::FreeElementinlinevirtual
checkpointSignalHoverRace::MainCharacter::MainCharacterprivate
checkpointSignal_t typedefHoverRace::MainCharacter::MainCharacter
eBreakDirection enum valueHoverRace::MainCharacter::MainCharacter
eFire enum valueHoverRace::MainCharacter::MainCharacter
eJump enum valueHoverRace::MainCharacter::MainCharacter
eLeft enum valueHoverRace::MainCharacter::MainCharacter
Element(const Util::ObjectFromFactoryId &id)HoverRace::Model::Elementinline
eLookBack enum valueHoverRace::MainCharacter::MainCharacter
eMine enum valueHoverRace::MainCharacter::MainCharacter
eMissile enum valueHoverRace::MainCharacter::MainCharacter
eMotorOn enum valueHoverRace::MainCharacter::MainCharacter
eNotAWeapon enum valueHoverRace::MainCharacter::MainCharacter
ePowerUp enum valueHoverRace::MainCharacter::MainCharacter
eRight enum valueHoverRace::MainCharacter::MainCharacter
eSelectWeapon enum valueHoverRace::MainCharacter::MainCharacter
eSlowRotation enum valueHoverRace::MainCharacter::MainCharacter
eStraffleLeft enum valueHoverRace::MainCharacter::MainCharacter
eStraffleRight enum valueHoverRace::MainCharacter::MainCharacter
eWeapon enum nameHoverRace::MainCharacter::MainCharacter
Finish()HoverRace::MainCharacter::MainCharacter
finishedHoverRace::MainCharacter::MainCharacterprivate
finishedSignalHoverRace::MainCharacter::MainCharacterprivate
finishedSignal_t typedefHoverRace::MainCharacter::MainCharacter
finishLineSignalHoverRace::MainCharacter::MainCharacterprivate
finishLineSignal_t typedefHoverRace::MainCharacter::MainCharacter
FreeElement(const Util::ObjectFromFactoryId &id={0, 0})HoverRace::Model::FreeElementinline
GetAbsoluteSpeed() const HoverRace::MainCharacter::MainCharacter
GetCabinOrientation() const HoverRace::MainCharacter::MainCharacter
GetCheckpointSignal()HoverRace::MainCharacter::MainCharacterinline
GetCurrentWeapon() const HoverRace::MainCharacter::MainCharacter
GetDirectionalSpeed() const HoverRace::MainCharacter::MainCharacter
GetEffectList() overrideHoverRace::MainCharacter::MainCharacterprotectedvirtual
GetFinishedSignal()HoverRace::MainCharacter::MainCharacterinline
GetFinishLineSignal()HoverRace::MainCharacter::MainCharacterinline
GetFuelLevel() const HoverRace::MainCharacter::MainCharacter
GetGivingContactEffectShape() overrideHoverRace::MainCharacter::MainCharacterprotectedvirtual
GetHitQueue()HoverRace::MainCharacter::MainCharacter
GetHoverId() const HoverRace::MainCharacter::MainCharacter
GetHoverModel() const HoverRace::MainCharacter::MainCharacter
GetLastLapCompletion() const HoverRace::MainCharacter::MainCharacter
GetLastLapDuration() const HoverRace::MainCharacter::MainCharacter
GetMineCount() const HoverRace::MainCharacter::MainCharacter
GetMissileRefillLevel(int pNbLevel) const HoverRace::MainCharacter::MainCharacter
GetNetState() const overrideHoverRace::MainCharacter::MainCharactervirtual
GetObstacleShape() overrideHoverRace::MainCharacter::MainCharacterprotectedvirtual
GetPlayerIndex() const HoverRace::MainCharacter::MainCharacterinline
GetPowerUpCount() const HoverRace::MainCharacter::MainCharacter
GetPowerUpFraction(int pNbLevel) const HoverRace::MainCharacter::MainCharacter
GetReceivingContactEffectShape() overrideHoverRace::MainCharacter::MainCharacterprotectedvirtual
GetStartedSignal()HoverRace::MainCharacter::MainCharacterinline
GetTotalTime() const HoverRace::MainCharacter::MainCharacter
GetTypeId() const noexceptHoverRace::Util::ObjectFromFactoryinline
HasFinish() const HoverRace::MainCharacter::MainCharacter
HasStarted() const HoverRace::MainCharacter::MainCharacter
HitQueueCount() const HoverRace::MainCharacter::MainCharacter
InternalSimulate(MR_SimulationTime pDuration, Model::Track &track, int pRoom)HoverRace::MainCharacter::MainCharacterprivate
MainCharacter()HoverRace::MainCharacter::MainCharacterprivate
mCabinOrientationHoverRace::MainCharacter::MainCharacterprivate
mCheckPoint1HoverRace::MainCharacter::MainCharacterprivate
mCheckPoint2HoverRace::MainCharacter::MainCharacterprivate
mCollisionShapeHoverRace::MainCharacter::MainCharacterprivate
mContactEffectHoverRace::MainCharacter::MainCharacterprivate
mContactEffectListHoverRace::MainCharacter::MainCharacterprivate
mContactShapeHoverRace::MainCharacter::MainCharacterprivate
mControlStateHoverRace::MainCharacter::MainCharacterprivate
mCurrentTimeHoverRace::MainCharacter::MainCharacterprivate
mCurrentWeaponHoverRace::MainCharacter::MainCharacterprivate
mExternalSoundListHoverRace::MainCharacter::MainCharacterprivate
mFireDoneHoverRace::MainCharacter::MainCharacterprivate
mFuelLevelHoverRace::MainCharacter::MainCharacterprivate
mGameOptsHoverRace::MainCharacter::MainCharacterprivate
mHoverIdHoverRace::MainCharacter::MainCharacterprivate
mHoverModelHoverRace::MainCharacter::MainCharacterprivate
mInternalSoundListHoverRace::MainCharacter::MainCharacterprivate
mLastCollisionTimeHoverRace::MainCharacter::MainCharacter
mLastHitsHoverRace::MainCharacter::MainCharacterprivate
mLastLapCompletionHoverRace::MainCharacter::MainCharacterprivate
mLastLapDurationHoverRace::MainCharacter::MainCharacterprivate
mMasterModeHoverRace::MainCharacter::MainCharacterprivate
mMineListHoverRace::MainCharacter::MainCharacterprivate
mMissileRefillDurationHoverRace::MainCharacter::MainCharacterprivate
mMotorDisplayHoverRace::MainCharacter::MainCharacterprivate
mMotorOnStateHoverRace::MainCharacter::MainCharacterprivate
mNetPriorityHoverRace::MainCharacter::MainCharacter
mOnFloorHoverRace::MainCharacter::MainCharacterprivate
mOrientationHoverRace::Model::FreeElement
mOutOfControlDurationHoverRace::MainCharacter::MainCharacterprivate
mPositionHoverRace::Model::FreeElement
mPowerUpLeftHoverRace::MainCharacter::MainCharacterprivate
mPowerUpListHoverRace::MainCharacter::MainCharacterprivate
mRendererHoverRace::MainCharacter::MainCharacterprivate
mRoomHoverRace::MainCharacter::MainCharacter
mXSpeedHoverRace::MainCharacter::MainCharacterprivate
mXSpeedBeforeCollisionHoverRace::MainCharacter::MainCharacterprivate
mYSpeedHoverRace::MainCharacter::MainCharacterprivate
mYSpeedBeforeCollisionHoverRace::MainCharacter::MainCharacterprivate
mZSpeedHoverRace::MainCharacter::MainCharacterprivate
New(int idx, char pGameOpts)HoverRace::MainCharacter::MainCharacterstatic
ObjectFromFactory(const ObjectFromFactoryId &pId) noexceptHoverRace::Util::ObjectFromFactoryinline
playerIdxHoverRace::MainCharacter::MainCharacterprivate
PlayExternalSounds(int pDB, int pPan) overrideHoverRace::MainCharacter::MainCharactervirtual
PlayInternalSounds() overrideHoverRace::MainCharacter::MainCharactervirtual
Render(VideoServices::Viewport3D *pDest, MR_SimulationTime pTime) overrideHoverRace::MainCharacter::MainCharactervirtual
Serialize(Parcel::ObjStream &) overridefinalHoverRace::Model::Elementinlinevirtual
SerializeShared(Parcel::ObjStream &archive, typename std::enable_if< std::is_base_of< ObjectFromFactory, T >::value, std::shared_ptr< T >>::type &obj)HoverRace::Util::ObjectFromFactoryinlinestatic
SetAsMaster()HoverRace::MainCharacter::MainCharacter
SetAsSlave()HoverRace::MainCharacter::MainCharacter
SetBrakeState(bool brakeState)HoverRace::MainCharacter::MainCharacter
SetChangeItem()HoverRace::MainCharacter::MainCharacter
SetEngineState(bool engineState)HoverRace::MainCharacter::MainCharacter
SetHoverId(int pId)HoverRace::MainCharacter::MainCharacter
SetHoverModel(unsigned int pModel)HoverRace::MainCharacter::MainCharacter
SetJump()HoverRace::MainCharacter::MainCharacter
SetLookBackState(bool lookBackState)HoverRace::MainCharacter::MainCharacter
SetNetState(int pDataLen, const MR_UInt8 *pData) overrideHoverRace::MainCharacter::MainCharactervirtual
SetOrientation(MR_Angle pOrientation)HoverRace::MainCharacter::MainCharacter
SetOwnerId(int pOwnerId)HoverRace::Model::FreeElementinlinevirtual
SetPowerup()HoverRace::MainCharacter::MainCharacter
SetSimulationTime(MR_SimulationTime pTime)HoverRace::MainCharacter::MainCharacter
SetTurnLeftState(bool leftState)HoverRace::MainCharacter::MainCharacter
SetTurnRightState(bool rightState)HoverRace::MainCharacter::MainCharacter
Simulate(MR_SimulationTime pDuration, Model::Track &track, int pRoom) overrideHoverRace::MainCharacter::MainCharacterprotectedvirtual
startedHoverRace::MainCharacter::MainCharacterprivate
startedSignalHoverRace::MainCharacter::MainCharacterprivate
startedSignal_t typedefHoverRace::MainCharacter::MainCharacter
~Element()HoverRace::Model::Elementinlinevirtual
~FreeElement()HoverRace::Model::FreeElementinlinevirtual
~MainCharacter()HoverRace::MainCharacter::MainCharactervirtual
~ObjectFromFactory()HoverRace::Util::ObjectFromFactoryinlinevirtual