HoverRace  2.0
HoverRace::Client::PlayGameScene Member List

This is the complete list of members for HoverRace::Client::PlayGameScene, including all inherited members.

Advance(Util::OS::timestamp_t tick) overrideHoverRace::Client::GameScenevirtual
advanceProfilerHoverRace::Client::Sceneprotected
AdvanceScene(Util::OS::timestamp_t tick)HoverRace::Client::Sceneinline
AttachController(Control::InputEventController &controller, ConnList &conns) overrideHoverRace::Client::PlayGameScenevirtual
AttachInput(Control::InputEventController &controller)HoverRace::Client::Scene
DetachController(Control::InputEventController &controller, ConnList &conns) overrideHoverRace::Client::PlayGameScenevirtual
DetachInput(Control::InputEventController &controller)HoverRace::Client::Scene
directorHoverRace::Client::GameSceneprotected
displayHoverRace::Client::GameSceneprotected
GameScene(const std::string &name, Display::Display &display, GameDirector &director, Script::Core &scripting, std::shared_ptr< Rules > rules, std::shared_ptr< Util::Loader > loader)HoverRace::Client::GameScene
GetName() const HoverRace::Client::Sceneinline
GetPhase() const HoverRace::Client::Sceneinline
GetPhaseDuration(Util::OS::timestamp_t curTime=Util::OS::Time())HoverRace::Client::Sceneinlineprotected
GetStartingPhaseTime()HoverRace::Client::Sceneinlineprotected
GetState() const HoverRace::Client::Sceneinline
GetStateDuration(Util::OS::timestamp_t curTime=Util::OS::Time())HoverRace::Client::Sceneinlineprotected
IsMouseCursorEnabled() const overrideHoverRace::Client::GameSceneinlinevirtual
Layout() overrideHoverRace::Client::GameScenevirtual
MoveToBackground()HoverRace::Client::Scene
MoveToForeground()HoverRace::Client::Scene
OnCameraPan(int increment)HoverRace::Client::PlayGameSceneprivate
OnCameraReset()HoverRace::Client::PlayGameSceneprivate
OnCameraZoom(int increment)HoverRace::Client::PlayGameSceneprivate
OnFinishedLoading()HoverRace::Client::GameSceneprotectedvirtual
OnPause()HoverRace::Client::PlayGameSceneprivate
OnPhaseChanged(Phase oldPhase)HoverRace::Client::Sceneinlineprotectedvirtual
OnPhaseTransition(double progress)HoverRace::Client::Sceneinlineprotectedvirtual
OnScenePushed()HoverRace::Client::Sceneinlinevirtual
OnStateChanged(State oldState)HoverRace::Client::Sceneinlineprotectedvirtual
OnStateTransition(double progress)HoverRace::Client::Sceneinlineprotectedvirtual
operator=(const Scene &)=deleteHoverRace::Client::Scene
OutputDebugText(std::ostream &oss) const overrideHoverRace::Client::GameScenevirtual
Phase enum nameHoverRace::Client::Scene
PlayGameScene(Display::Display &display, GameDirector &director, Script::Core &scripting, std::shared_ptr< Rules > rules, std::shared_ptr< Util::Loader > loader)HoverRace::Client::PlayGameScene
prepareProfilerHoverRace::Client::Sceneprotected
PrepareRender() overrideHoverRace::Client::GameScenevirtual
PrepareScene()HoverRace::Client::Sceneinline
Render() overrideHoverRace::Client::GameScenevirtual
renderProfilerHoverRace::Client::Sceneprotected
RenderScene()HoverRace::Client::Sceneinline
RequestLayout()HoverRace::Client::UiSceneinlineprotected
rootProfilerHoverRace::Client::Sceneprotected
rulesHoverRace::Client::GameSceneprotected
Scene(const std::string &name="Unnamed Scene")HoverRace::Client::Scene
scriptingHoverRace::Client::GameSceneprotected
sessionHoverRace::Client::GameSceneprotected
SetFocusRoot(std::shared_ptr< Display::UiViewModel > root)HoverRace::Client::UiSceneprotected
SetHudVisible(bool visible)HoverRace::Client::GameSceneprotected
SetMuted(bool muted)HoverRace::Client::GameSceneprotected
SetPhase(Phase phase)HoverRace::Client::Scene
SetPhaseTransitionDuration(Util::OS::timestamp_t ms)HoverRace::Client::Sceneinlineprotected
SetStateTransitionDuration(Util::OS::timestamp_t ms)HoverRace::Client::Sceneinlineprotected
State enum nameHoverRace::Client::Scene
SUPER typedefHoverRace::Client::PlayGameSceneprivate
UiScene(const std::string &name="")HoverRace::Client::UiSceneinline
viewportsHoverRace::Client::GameSceneprotected
~GameScene()HoverRace::Client::GameScenevirtual
~PlayGameScene()HoverRace::Client::PlayGameScenevirtual
~Scene()HoverRace::Client::Sceneinlinevirtual
~UiScene()HoverRace::Client::UiSceneinlinevirtual