HoverRace  2.0
UiLayoutFlags.h
Go to the documentation of this file.
1 
2 // UiViewModel.h
3 //
4 // Copyright (c) 2013, 2015 Michael Imamura.
5 //
6 // Licensed under GrokkSoft HoverRace SourceCode License v1.0(the "License");
7 // you may not use this file except in compliance with the License.
8 //
9 // A copy of the license should have been attached to the package from which
10 // you have taken this file. If you can not find the license you can not use
11 // this file.
12 //
13 //
14 // The author makes no representations about the suitability of
15 // this software for any purpose. It is provided "as is" "AS IS",
16 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
17 // implied.
18 //
19 // See the License for the specific language governing permissions
20 // and limitations under the License.
21 
22 #pragma once
23 
24 #include "../Util/MR_Types.h"
25 
26 #if defined(_WIN32) && defined(HR_ENGINE_SHARED)
27 # ifdef MR_ENGINE
28 # define MR_DllDeclare __declspec( dllexport )
29 # else
30 # define MR_DllDeclare __declspec( dllimport )
31 # endif
32 #else
33 # define MR_DllDeclare
34 #endif
35 
36 namespace HoverRace {
37 namespace Display {
38 
45 namespace UiLayoutFlags {
46 
47 enum {
48  UNSCALED = 0x01,
49  FLOATING = 0x02,
50 };
51 
52 }
54 
55 } // namespace Display
56 } // namespace HoverRace
57 
58 #undef MR_DllDeclare
MR_UInt32 uiLayoutFlags_t
Definition: UiLayoutFlags.h:53
Don't scale the component to the UI viewport.
Definition: UiLayoutFlags.h:48
Definition: Announcement.h:24
uint32_t MR_UInt32
Definition: MR_Types.h:44
Use absolute (screen-space) coordinates.
Definition: UiLayoutFlags.h:49