HoverRace  2.0
SettingsMenuScene.h
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1 
2 // SettingsMenuScene.h
3 //
4 // Copyright (c) 2014, 2016 Michael Imamura.
5 //
6 // Licensed under GrokkSoft HoverRace SourceCode License v1.0(the "License");
7 // you may not use this file except in compliance with the License.
8 //
9 // A copy of the license should have been attached to the package from which
10 // you have taken this file. If you can not find the license you can not use
11 // this file.
12 //
13 //
14 // The author makes no representations about the suitability of
15 // this software for any purpose. It is provided "as is" "AS IS",
16 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
17 // implied.
18 //
19 // See the License for the specific language governing permissions
20 // and limitations under the License.
21 
22 #pragma once
23 
24 #include "DialogScene.h"
25 
26 namespace HoverRace {
27  namespace Client {
28  class GameDirector;
29  }
30  namespace Display {
31  class Display;
32  class FlexGrid;
33  }
34 }
35 
36 namespace HoverRace {
37 namespace Client {
38 
44 {
45  using SUPER = DialogScene;
46 
47 public:
49  virtual ~SettingsMenuScene() { }
50 
51 private:
52  template<class T>
54 
55 private:
56  std::shared_ptr<Display::FlexGrid> menuGrid;
57 };
58 
59 } // namespace Client
60 } // namespace HoverRace
Interface for game client shells.
Definition: GameDirector.h:57
virtual ~SettingsMenuScene()
Definition: SettingsMenuScene.h:49
GameDirector & director
Definition: TestLabScene.cpp:160
Settings main menu.
Definition: SettingsMenuScene.h:43
Definition: SettingsMenuScene.cpp:63
Base class for scenes with a title and status area.
Definition: DialogScene.h:46
Base class for display managers.
Definition: Display.h:73
Base class for full-scene menus and the like.
Definition: FormScene.h:48
std::shared_ptr< Display::FlexGrid > menuGrid
Definition: SettingsMenuScene.h:53
Definition: Announcement.h:24