HoverRace  2.0
SdlPictureView.h
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1 
2 // SdlPictureView.h
3 //
4 // Copyright (c) 2014, 2016 Michael Imamura.
5 //
6 // Licensed under GrokkSoft HoverRace SourceCode License v1.0(the "License");
7 // you may not use this file except in compliance with the License.
8 //
9 // A copy of the license should have been attached to the package from which
10 // you have taken this file. If you can not find the license you can not use
11 // this file.
12 //
13 //
14 // The author makes no representations about the suitability of
15 // this software for any purpose. It is provided "as is" "AS IS",
16 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
17 // implied.
18 //
19 // See the License for the specific language governing permissions
20 // and limitations under the License.
21 
22 #pragma once
23 
24 #include "SdlBoxView.h"
25 
26 #if defined(_WIN32) && defined(HR_ENGINE_SHARED)
27 # ifdef MR_ENGINE
28 # define MR_DllDeclare __declspec( dllexport )
29 # else
30 # define MR_DllDeclare __declspec( dllimport )
31 # endif
32 #else
33 # define MR_DllDeclare
34 #endif
35 
36 namespace HoverRace {
37  namespace Display {
38  class FillBox;
39  }
40 }
41 
42 namespace HoverRace {
43 namespace Display {
44 namespace SDL {
45 
50 class MR_DllDeclare SdlPictureView : public SdlBoxView<Picture>
51 {
53 
54 public:
55  SdlPictureView(SdlDisplay &disp, Picture &model);
56  virtual ~SdlPictureView() { }
57 
58 public:
59  void OnModelUpdate(int prop) override;
60 
61 public:
62  Vec3 Measure() override;
63  void PrepareRender() override;
64  void Render() override;
65 
66 private:
68  std::shared_ptr<SdlTexture> texture;
69 };
70 
71 } // namespace SDL
72 } // namespace Display
73 } // namespace HoverRace
74 
75 #undef MR_DllDeclare
Draws a single texture.
Definition: Picture.h:52
Base class for FillBox views.
Definition: SdlBoxView.h:53
SDL view for Picture.
Definition: SdlPictureView.h:50
bool textureChanged
Definition: SdlPictureView.h:67
virtual ~SdlPictureView()
Definition: SdlPictureView.h:56
std::shared_ptr< SdlTexture > texture
Definition: SdlPictureView.h:68
#define MR_DllDeclare
Definition: SdlPictureView.h:33
Definition: Announcement.h:24
Definition: Vec.h:114
SDL-based software rendering.
Definition: SdlDisplay.h:60