HoverRace  2.0
SdlClickRegionView.h
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1 
2 // SdlClickRegionView.h
3 //
4 // Copyright (c) 2013, 2014 Michael Imamura.
5 //
6 // Licensed under GrokkSoft HoverRace SourceCode License v1.0(the "License");
7 // you may not use this file except in compliance with the License.
8 //
9 // A copy of the license should have been attached to the package from which
10 // you have taken this file. If you can not find the license you can not use
11 // this file.
12 //
13 //
14 // The author makes no representations about the suitability of
15 // this software for any purpose. It is provided "as is" "AS IS",
16 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
17 // implied.
18 //
19 // See the License for the specific language governing permissions
20 // and limitations under the License.
21 
22 #pragma once
23 
24 #include "SdlDisplay.h"
25 #include "SdlView.h"
26 
27 #if defined(_WIN32) && defined(HR_ENGINE_SHARED)
28 # ifdef MR_ENGINE
29 # define MR_DllDeclare __declspec( dllexport )
30 # else
31 # define MR_DllDeclare __declspec( dllimport )
32 # endif
33 #else
34 # define MR_DllDeclare
35 #endif
36 
37 namespace HoverRace {
38  namespace Display {
39  class ClickRegion;
40  }
41 }
42 
43 namespace HoverRace {
44 namespace Display {
45 namespace SDL {
46 
51 class MR_DllDeclare SdlClickRegionView : public SdlView<ClickRegion>
52 {
54  public:
56  SUPER(disp, model),
57  screenPos(0, 0), screenSize(0, 0) { }
58  virtual ~SdlClickRegionView() { }
59 
60  public:
61  void OnModelUpdate(int) override { }
62 
63  public:
64  Vec2 GetScreenPos() const override { return screenPos; }
65  Vec2 GetScreenSize() const override { return screenSize; }
66  Vec3 Measure() override;
67  void PrepareRender() override { }
68  void Render() override;
69 
70  private:
73 };
74 
75 } // namespace SDL
76 } // namespace Display
77 } // namespace HoverRace
78 
79 #undef MR_DllDeclare
virtual ~SdlClickRegionView()
Definition: SdlClickRegionView.h:58
SdlClickRegionView(SdlDisplay &disp, ClickRegion &model)
Definition: SdlClickRegionView.h:55
SdlView< ClickRegion > SUPER
Definition: SdlClickRegionView.h:53
Definition: Vec.h:38
Vec2 GetScreenPos() const override
Retrieve the screen-space position, if available.
Definition: SdlClickRegionView.h:64
#define MR_DllDeclare
Definition: SdlClickRegionView.h:34
Base class for clickable areas.
Definition: ClickRegion.h:49
Vec2 screenSize
Definition: SdlClickRegionView.h:72
Definition: Announcement.h:24
Vec2 GetScreenSize() const override
Retrieve the screen-space size, if available.
Definition: SdlClickRegionView.h:65
SDL view for basic (invisible) button.
Definition: SdlClickRegionView.h:51
Vec2 screenPos
Definition: SdlClickRegionView.h:71
Definition: Vec.h:114
void PrepareRender() override
Definition: SdlClickRegionView.h:67
void OnModelUpdate(int) override
Called by the view model to indicate that a property has changed.
Definition: SdlClickRegionView.h:61
Base class for views that use SDL for rendering.
Definition: SdlView.h:54
SDL-based software rendering.
Definition: SdlDisplay.h:60