24 #include "../../engine/Display/Container.h" 54 void PresentPlayers();
57 void OnPlayerAdded(std::shared_ptr<Player::Player> player);
Interface for game client shells.
Definition: GameDirector.h:57
GameDirector & director
Definition: TestLabScene.cpp:160
boost::signals2::scoped_connection playerAddedConn
Definition: PlayerBar.h:61
MR_UInt32 uiLayoutFlags_t
Definition: UiLayoutFlags.h:53
Sidebar overlay that lists the connected players.
Definition: PlayerBar.h:45
Base class for display managers.
Definition: Display.h:73
GameDirector & director
Definition: PlayerBar.h:60
Display::Container SUPER
Definition: PlayerBar.h:47
An invisible container for other UI widgets.
Definition: Container.h:49
Definition: Announcement.h:24