26 #if defined(_WIN32) && defined(HR_ENGINE_SHARED) 28 # define MR_DllDeclare __declspec( dllexport ) 30 # define MR_DllDeclare __declspec( dllimport ) 33 # define MR_DllDeclare 62 void OnHudRescaled(
const Vec2 &hudScale)
override;
65 void FireModelUpdate(
int prop)
override;
Vec2 mapScale
Definition: Minimap.h:71
Base class for UI (2D) components.
Definition: UiViewModel.h:56
A miniature map of the track for the HUD.
Definition: Minimap.h:51
Base class for display managers.
Definition: Display.h:73
Base view model for elements of the heads-up display.
Definition: HudDecor.h:58
double rescale
Definition: Minimap.h:70
#define MR_DllDeclare
Definition: Minimap.h:33
virtual ~Minimap()
Definition: Minimap.h:59
std::shared_ptr< Picture > mapPic
Definition: Minimap.h:72
Definition: Announcement.h:24
std::shared_ptr< SymbolIcon > playerIcon
Definition: Minimap.h:73
MR_Int64 timestamp_t
Definition: OS.h:55