24 #include "../../engine/Util/Config.h" 50 const std::string &parentTitle);
54 void LoadFromConfig()
override;
55 void ResetToDefaults()
override;
58 void OnCancel()
override;
Interface for game client shells.
Definition: GameDirector.h:57
boost::signals2::scoped_connection langSelConn
Definition: LocaleSettingsScene.h:70
GameDirector & director
Definition: TestLabScene.cpp:160
Util::Config::i18n_t & i18nCfg
Definition: LocaleSettingsScene.h:64
Util::Locale & locale
Definition: LocaleSettingsScene.h:63
virtual ~LocaleSettingsScene()
Definition: LocaleSettingsScene.h:51
Base class for display managers.
Definition: Display.h:73
Util::Config::i18n_t origI18nCfg
Definition: LocaleSettingsScene.h:65
std::shared_ptr< Display::Button > langBtn
Definition: LocaleSettingsScene.h:67
boost::signals2::scoped_connection langConn
Definition: LocaleSettingsScene.h:69
Definition: Announcement.h:24
boost::signals2::scoped_connection confirmOkConn
Definition: LocaleSettingsScene.h:71
Base for settings pages.
Definition: SettingsScene.h:41
Locale settings dialog.
Definition: LocaleSettingsScene.h:44
A library of available locales.
Definition: Locale.h:54