24 #include <luabind/object.hpp> 28 #if defined(_WIN32) && defined(HR_ENGINE_SHARED) 30 # define MR_DllDeclare __declspec( dllexport ) 32 # define MR_DllDeclare __declspec( dllimport ) 35 # define MR_DllDeclare 59 void Call(
int numParams)
const;
61 void CallHandlers()
const;
62 void CallHandlers(
const luabind::object &p1)
const;
63 void CallHandlers(
const luabind::object &p1,
64 const luabind::object &p2)
const;
66 void AddHandler(
const luabind::object &fn);
67 void AddHandler(
const std::string &name,
const luabind::object &fn);
virtual ~Handlers()
Definition: Handlers.h:53
Encapsulates a ref to the registry.
Definition: RegistryRef.h:50
Core * scripting
Definition: Handlers.h:70
Tracks event handlers registered in scripts.
Definition: Handlers.h:47
#define MR_DllDeclare
Definition: Handlers.h:35
RegistryRef ref
Definition: Handlers.h:72
Definition: Announcement.h:24
int seq
Definition: Handlers.h:71
A script environment.
Definition: Core.h:66