31 #include "../Model/MazeElement.h" 33 #if defined(_WIN32) && defined(HR_ENGINE_SHARED) 35 # define MR_DllDeclare __declspec( dllexport ) 37 # define MR_DllDeclare __declspec( dllimport ) 40 # define MR_DllDeclare 44 namespace ObjFacTools {
54 SUPER(id), mActor(nullptr), mCurrentSequence(0), mCurrentFrame(0) { }
Unique identifier for a Factory Object.
Definition: DllObjectFactory.h:54
Definition: Viewport3D.h:53
MR_Int32 MR_SimulationTime
Definition: WorldCoordinates.h:106
Definition: MazeElement.h:151
Base class for object created with a Dll Factory.
Definition: DllObjectFactory.h:86
Definition: Announcement.h:24
#define MR_DllDeclare
Definition: FreeElementBase.h:40