HoverRace  2.0
Classes | Namespaces | Functions
ElemBinding.cpp File Reference
#include "../../../engine/Model/MazeElement.h"
#include "../../../engine/ObjFac1/BallElement.h"
#include "../../../engine/ObjFac1/BumperGate.h"
#include "../../../engine/ObjFac1/FuelSource.h"
#include "../../../engine/ObjFac1/Mine.h"
#include "../../../engine/ObjFac1/Missile.h"
#include "../../../engine/ObjFac1/PowerUp.h"
#include "../../../engine/Script/Core.h"
#include "../../../engine/Script/Wrapper.h"
#include "ElemBinding.h"
+ Include dependency graph for ElemBinding.cpp:

Classes

class  HoverRace::Client::HoverScript::Actor::Wrapper
 

Namespaces

 HoverRace
 
 HoverRace::Client
 
 HoverRace::Client::HoverScript
 
 HoverRace::Client::HoverScript::Actor
 

Functions

void HoverRace::Client::HoverScript::Actor::LGetPos (const FreeElement &actor, lua_State *L)
 
void HoverRace::Client::HoverScript::Actor::LSetPos (FreeElement &actor, MR_Int32 x, MR_Int32 y, MR_Int32 z)